A downloadable tool for Windows

A rhythm game map making software.

Have you ever struggled to make something that hits the beat just right?

Well  with this software... not anymore. Import your music, set the BPM, create up to 22 different actions, and place them while the music is playing. Actions will be snapped to the selected beat divisions.

Once you are done, export the timecode of each event you placed to use them in your projects.

Some music files don't have a frequency of 44100 Hz, you can edit this value in music_rate.txt if needed.

(.OGG AND .MP3 ONLY)

Made by Blendskill and Herweins.

Download

Download
BeatleMap V0.2 for Windows.zip 26 MB

Development log

Comments

Log in with itch.io to leave a comment.

So if I'm working with Godot for example, I'd copy the timecodes into the script... ? Godot's documentation doesn't cover rhythmic game scripting very efficiently at all.

You'd just have to copy the timecode and put it in a list. Depends on how you want to implement it and what kind of rhythm game it is but. You'd just have to create the wanted event when the current time reaches the Xth index of list then increment the counter.

Basically something like that:

If Current_Time>BeatList[Counter]:

    DoWantedEvent()

    Counter=Counter + 1

god thank you so much

you're welcome fam.