Hey there! I enjoy your game. Just thought I'd share a random thought: one of the main mechanics in my game was a real time learner based on a 'k-armed bandits' scenario. it's interesting to imagine implementing a similar technique for your game - assuming the player picks choices randomly but with a bias, you could learn the player's bias over time
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Hey there! I enjoy your game.
Just thought I'd share a random thought:
one of the main mechanics in my game was a real time learner based on a 'k-armed bandits' scenario. it's interesting to imagine implementing a similar technique for your game - assuming the player picks choices randomly but with a bias, you could learn the player's bias over time
That sounds awesome!!! I'm gonna look into it thanks for sharing!